Pico-4 is a small 2D platformer that I made. It is heavily inspired by the game Celeste. This game stars a red square (so creative)…
The game I chose to polish was my platformer game titled Platformer Madness. In this game, the player jumps from platform to platform, avoiding moving…
Here is some GML code for “pixel perfect” movement in a platform game. This goes in the player object’s Create event: //Initialize Variables grav…